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Project 64 goldeneye settings
Project 64 goldeneye settings










project 64 goldeneye settings

The head becomes massive, the arms enlarge, and the body and legs become small. This cheat negates the five throwing weapons as they are only found in ammo boxes: Throwing Knives, Hand Grenades, Timed Mines, Proximity Mines, and Remote Mines.ĭK Mode: Characters' proportions are exaggerated. You still have to reload after evey clip is exhausted, but you will never need to collect ammunition. Infinite Ammo: Ammunition becomes unnecessary as you only need to pick up the weapon and it will be fully loaded. However, the person who finds the Flag first wins.

project 64 goldeneye settings

With all characters being unkillable, only the Flag Tag scenario can be used somewhat effectively. Invincible: The players become invincible and are not able to be killed. You can choose whether one or both will be ON or OFF.Ĭertain cheats in the cheat menu are available for use in Multiplayer. The two dimensions are Sight, which determines whether the red crosshair will appear while aiming, and Auto Aim, which determines whether you will automatically point your weapon toward an armed enemy. Depending on whether one has 4 controllers, a total of 8 are available to 2 players.Īim: Choose which aiming system everyone will use. A total of 4 are available for 3-4 players. The License to Kill scenario eliminates this option altogether.Ĭontrol Style: Select which control style you will use. Health: Select the health your character will have during the match. A total of 64 characters will be available by entering a button code or with a cheat device. Initially 8 characters, the number will increase to 33 upon completion of the Antenna Cradle stage. Some scenarios automatically choose a weapon set.Ĭharacters: Select which character you will use. Weapons: Select one of 14 weapon sets to appear during the match. Game Length: Select the match's time limit or score limit. Some stages cannot be selected until attainable in single player others are restricted due to number of players. Level: Select which stage the match will take place. Each scenario has its own specific rules and restrictions. Scenario: Select which scenario will be played. Players: Select the number of players to play a match. Player 1 chooses the make-up of the game. There are 9 options in the Multiplayer screen.












Project 64 goldeneye settings